Which post-processing Override is associated with the property mode Bokeh?

Study for the Unity Certified Associate – Artist Test. Enhance your skills with flashcards and multiple choice questions, with hints and explanations. Get ready for your exam!

The property mode Bokeh is specifically related to the Depth of Field post-processing override. Depth of Field is a technique that creates a perspective effect where objects at certain distances from the camera appear sharp while others are blurred, which is essential for generating a photographic or cinematographic aesthetic in a scene.

Bokeh refers to the quality of the out-of-focus areas produced in the image, particularly the shapes and aesthetic quality of the blur highlights. Depth of Field settings allow an artist to control the focus point and the extent of the blur, facilitating the creation of a visually appealing depth effect that emphasizes or isolates subjects in the foreground or background based on the chosen focus distance.

The other overrides mentioned — Color Grading, Film Grain, and Vignette — serve different purposes in post-processing. Color Grading is used to adjust the overall color balance, mood, or tone of a scene; Film Grain adds a texture that mimics the look of film stock; and Vignette darkens or lightens the edges of the image to draw focus toward the center. Therefore, while they enhance the overall visual fidelity of a game, they do not directly involve the Bokeh effect or the associated depth adjustments.

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